it’s an interesting thing doing this type of design. much of the design tactics you would use in a control room or live room isn’t always applicable to a home theater (HT) design. in addition, the HT needs to have video considerations that are different than video monitoring or windows in recording studio.
one trend i’m seeing is a lot of people recommending “dead” rooms as the best solution for most HT layouts. i have to disagree with that position because a HT needs to have spaciousness as well as the usual timbre/coloration and spectral content controls. a dead room is definitely not spacious… i also see a lot of recommendations for a completely blacked out (and black painted/trimmed) room. yikes!
no doubt the room needs to have the ambient light (as well as reflected light from the presentation itself) under control, but there are definitely better ways to handle this that is tasteful and less dungeon like. yes, you definitely want black-out drapes to close off windows, but you shouldn’t deprive yourself of natural daylight when the room isn’t in use as a theater, or when you’re cleaning etc.
so folks, there are definitely better ways to make your HT a spectacular place for family and friends to enjoy a “near-theater” experience, without subjecting yourselves to dungeon like rooms that make your ears ring from the deadness.
first off, pick an interior designer to help with color selections if you’re not comfortable with the task of working with dark(er) and flat(er) colors – remember the colors should complement your home as well as be neutral to ensure the colors don’t interfere with your viewing. windows can be treated with hinged “plugs” to block light as well as provide some isolation, or heavy blackout drapes used. the room should have bass trapping installed, low noise air handling, noisy equipment put somewhere it can be isolated, and the bare minimum of absorption to keep the room under control without making it dead.
and of course, contact me for expert help with your home theater project.